Conquest Points (CP)[]
Earning Them[]
Conquest Points can only be obtained by taking part in conquest on the isle of Rivina. This is a faster paced version of conquest known as blitz mode.
- Every Rivina Tile produces a different number of Conquest Points passively, with each producing more than the last. The smallest tile provides 2cp per day and the largest 100cp.
- The points each tile yields randomize each month so they are always on different tiles.
- Conquest Points are a non-tangible resource that cannot be traded.
- Conquest Points are capped at 400.
- You can only attack a tile which provides more Conquest Points than the one you own. If successful you swap tile ownership.
- If you win an attack you earn the number of Conquest Points that tile provides from the defender.
- If the tile produces 40cp a day, you'll earn 40 instantly.
Spending Them[]
Alliance leader (if applicable) owns the points and controls who can spend them. You can visit your Town's TGen NPC to purchase spend cp in the shop!
- Radars modules 60 CP, purchasable infinitely.
- Industry Buffs (30CP, Qty 12): These are unique in that each of them adds up to a "total pool". You can purchase up to 12 of any of these before you run out for the month. When purchased, these just add extra loot to your Industry Rolls.
- Ender Pearls (4 per cycle) (dungeon)
- Blaze Rods (4 per cycle) (dungeon)
- Ancient Ingots (3 per cycle) (mine)
- Ghast Tears (4 per cycle) (dungeon)
- Gunpowder (6 per cycle) (dungeon)
- Nether Quartz (24 per cycle) (mine)
- Prismarine Shards (10 per cycle) (mine)
- Prismarine Crystals (4 per cycle) (mine)
- Shulker Shells (1 per cycle) (dungeon)
- Glowstone Dust (24 per cycle) (mine)
- 3x Home Tile (30CP, infinite, Alliance-Wide): Your home tile produces 3x its loot each cycle.
- Double Industry Rolls (120CP, Qty: 6, Alliance-Wide): Your Industries have a 50% chance to generate double loot each cycle.
- Resource Isle (120CP, Qty: 4, Alliance-Wide): The next 200 diamonds mined by any Alliance Player at a Resource Isle will drop double the loot. This stacks with Silk Touch and Fortune.
- Neutral Mobs (100CP, Qty: 2, Alliance-Wide): Hostile mobs are neutral to you and your allies.
- Fast Travel (60CP, Qty: 4, Alliance-Wide): You and your allies can use the NPCs at each Boat to fast-travel between continents.
- Town Lockdown (50CP, Qty: 5): No hostile, neutral, or nomad players may enter your town at all
- Town Perks: (20CP, Qty: 10): Your town has all the perks that a level 24 town would.
- Increase Town Balance (40CP, Qty: 4): Instantly add 500 shards to your Town Balance.